AI Insights · Timothy · July 2023
Top 5 Dynamic Games in Ghana: Q2 2023 Performance
Explore the performance trends of the top 5 dynamic games on a unified platform in Ghana during Q2 2023, including weekly downloads, revenue, and active users.
In Q2 2023, the top 5 dynamic games on a unified platform in Ghana showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed during this period, based on data from Sensor Tower.
RAID: Shadow Legends from Plarium Global Ltd saw a significant decline in weekly revenue, starting from approximately $2.2K at the beginning of April and dropping to around $36 by the end of June. Weekly downloads fluctuated, peaking at 670 in the week of May 22, before settling at 233 in the final week of June. The app's weekly active users also experienced a decline, from 659 at the end of March to 523 by the end of June.
Roblox by Roblox Corporation showed a positive trend in weekly revenue, which increased from $421 at the end of March to $682 by the end of June. Downloads saw a notable rise, peaking at 1.8K in the week of April 3 and ending the quarter at 1.6K. The game maintained a strong base of active users, growing steadily from 22.2K to 24.1K throughout the quarter.
eFootball™ 2024 from KONAMI experienced a mixed performance. Weekly revenue peaked at $665 in the first week of May but declined to $339 by the end of June. Downloads remained relatively stable, with a high of 3.1K in early June and ending at 2.9K. The number of active users remained strong, fluctuating around the 120K mark throughout the quarter.
Gardenscapes by Playrix had a consistent performance in weekly revenue, starting at $281 in late March and increasing to $487 by the end of June. Weekly downloads saw a decline from 4.1K to 2.8K over the quarter. Active users also followed a downward trend, dropping from 19K to 17.5K.
Evony from TOP GAMES INC. showed fluctuations in weekly revenue, peaking at $538 in late April and ending at $271 by the end of June. Downloads varied, with a high of 947 in the final week of June. The game’s active users saw an overall increase from 3.2K at the end of March to 2.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.